Roblox Arch Angel Hacks

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Jun 23rd, 2012

Roblox Archangel Hacks 2020

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  1. Evil={'your name here'} --Put name here and on line 4 press R for wings
  2. bin=Instance.new('HopperBin',game.Players.djface203.Backpack)
  3. bin.TextureId='http://www.roblox.com/asset/?id=54353092'
  4. script.Parent=bin
  5. bin=script.Parent
  6. player=bin.Parent.Parent
  7. new=Instance.new
  8. brick=BrickColor.new
  9. rot=CFrame.fromEulerAnglesXYZ
  10. bin:remove()
  11. T=new('Sound')
  12. T.Pitch=.4
  13. X=function(f)coroutine.resume(coroutine.create(f))end
  14. life=function(obj,time)debris:AddItem(obj,time)end
  15. local bv,bg,torso,Lmotor,Rmotor,head
  16. fly=150
  17. for i,v in pairs(player.Character:children())do
  18. return v
  19. end
  20. wing=function()
  21. for i,v in pairs(torso.Parent:children())do
  22. v:remove()
  23. end
  24. mainwingpart.Name='WingMain'
  25. mainwingpart.Size=vnew(1,1,1)
  26. mainwingpart.BrickColor=BrickColor.Black()
  27. weld=new('Weld',torso)
  28. weld.Part1=mainwingpart
  29. WingRight=new('WedgePart')
  30. WingRight.Size=vnew(.04,.3,.5)
  31. WingRight.BrickColor=BrickColor.Black()
  32. Rmotor=new('Motor',mainwingpart)
  33. Rmotor.Part1=WingRight
  34. Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8)
  35. dan=-2
  36. wait()
  37. pp=new('WedgePart')
  38. pp.BrickColor=BrickColor.Black()
  39. if w1 then
  40. else
  41. end
  42. pp.BrickColor=BrickColor.Black()
  43. pp.Material='Slate'
  44. if dan1 then
  45. asdlal=new('WedgePart')
  46. asdlal.formFactor=3
  47. for lawlz,Evil in pairs(Evil)do
  48. asdlal:remove()
  49. asdlal.formFactor=3
  50. asdlal.Size=vnew(.25,.8,15/w)
  51. end
  52. asdlal.CanCollide=false
  53. asdlal.Parent=pp
  54. mmm.Part0=pp
  55. mmm.C0=fnew(0,0,-asdlal.Size.z/2)
  56. if w1 then
  57. else
  58. end
  59. ppmotor.Part0=ppmotor.Parent
  60. if w1 then
  61. else
  62. ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0)
  63. nextpp=pp
  64. WingLeft=new('WedgePart')
  65. WingLeft.Size=vnew(.04,.3,.5)
  66. WingLeft.BrickColor=BrickColor.Black()
  67. Lmotor=new('Motor',mainwingpart)
  68. Lmotor.Part1=WingLeft
  69. Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8)
  70. dan=-2
  71. wait()
  72. pp=new('WedgePart')
  73. pp.BrickColor=BrickColor.Black()
  74. if w1 then
  75. else
  76. end
  77. pp.BrickColor=BrickColor.Black()
  78. pp.Material='Slate'
  79. if dan1 then
  80. asdlal=new('WedgePart')
  81. asdlal.formFactor=3
  82. for lawlz,Evil in pairs(Evil)do
  83. asdlal:remove()
  84. asdlal.formFactor=3
  85. asdlal.Size=vnew(.25,.8,15/w)
  86. end
  87. asdlal.CanCollide=false
  88. asdlal.Parent=pp
  89. mmm.Part0=pp
  90. mmm.C0=fnew(0,0,-asdlal.Size.z/2)
  91. if w1 then
  92. else
  93. end
  94. table.insert(motors.left,ppmotor)
  95. if w1 then
  96. else
  97. ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0)
  98. nextpp=pp
  99. X(function()
  100. v.C1=rot(.1,0,0)
  101. end
  102. v.C1=rot(0,-.1,-.1)
  103. end
  104. X(function()
  105. v.C1=rot(.1,0,0)
  106. end
  107. v.C1=rot(0,.1,.1)
  108. end
  109. X(function()
  110. v.C1=rot(.1,0,0)
  111. end
  112. v.C1=rot(0,-.1,0)
  113. end
  114. X(function()
  115. v.C1=rot(.1,0,0)
  116. end
  117. v.C1=rot(0,.1,0)
  118. end
  119. Rmotor.MaxVelocity=.1
  120. Lmotor.DesiredAngle=.8
  121. end
  122. leftarm=function(bool)
  123. newlarm=new('Motor6D')
  124. newlarm.Parent=player.Character.Torso
  125. newlarm.Part1=player.Character['Left Arm']
  126. newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0)
  127. if boolfalse then return newlarm end
  128. an.Disabled=true
  129. end)
  130. end
  131. Name=function()
  132. for LA=1,3 do
  133. end
  134. end
  135. Lazer=function(m)wllwlw=false
  136. if vplayer.Name then
  137. end
  138. if wllwlwfalse then return end
  139. asdTroll='asd'
  140. rarm.MaxVelocity=.2
  141. larm=leftarm(false)
  142. larm.DesiredAngle=-math.rad(110)
  143. lball=new('Part')
  144. lball.Shape=0
  145. lball.CanCollide=false
  146. lball.TopSurface=0
  147. lball.BrickColor=BrickColor.White()
  148. if player.Namev then
  149. end
  150. lball.Parent=player.Character
  151. lweld.Part0=lweld.Parent
  152. lweld.C0=fnew(0,-4,0)
  153. rball=new('Part')
  154. rball.Shape=0
  155. rball.Transparency=.5
  156. rball.BottomSurface=0
  157. rball.BrickColor=BrickColor.White()
  158. if player.Namev then
  159. end
  160. rball.Parent=player.Character
  161. rweld.Part0=rweld.Parent
  162. rweld.C0=fnew(0,-4,0)
  163. X(function()
  164. part=new('Part')
  165. part.Transparency=.3
  166. new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
  167. part.Anchored=true
  168. part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position
  169. part.BrickColor=BrickColor.White()
  170. if player.Namev then
  171. end
  172. part.Parent=lball
  173. end)
  174. part=new('Part')
  175. part.Transparency=.3
  176. new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
  177. part.Anchored=true
  178. part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position
  179. part.BrickColor=BrickColor.White()
  180. if player.Namev then
  181. end
  182. part.Parent=rball
  183. rball:remove()
  184. rightarm(true)
  185. asdTroll=nil
  186. if pp~=nil then pp:remove()end
  187. pos=m.Hit.p
  188. life(pp,.1)
  189. pp.BrickColor=BrickColor.Black()
  190. pp.Size=vnew(6,1000,6)
  191. pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3))
  192. exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3))
  193. exp.Parent=workspace
  194. Join.formFactor=0
  195. new('SpecialMesh',Join).MeshType='Sphere'
  196. Join.Anchored=true
  197. Join.TopSurface=0
  198. Join.Transparency=.5
  199. Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3))
  200. pJoin=new('Part')
  201. new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30))
  202. pJoin.Size=vnew(1,1,1)
  203. pJoin.BrickColor=BrickColor.Black()
  204. pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3))
  205. pp.Parent=player.Character
  206. pp.BrickColor=BrickColor.White()
  207. end)
  208. end
  209. rightarm=function(bool)
  210. newrarm=new('Motor6D')
  211. newrarm.Parent=player.Character.Torso
  212. newrarm.Part1=player.Character['Right Arm']
  213. newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0)
  214. pcall(function()
  215. an.Disabled=true
  216. end)
  217. return newrarm
  218. end
  219. light=function()
  220. if pcall(function()torso=player.Character.Torso end)then
  221. return
  222. larm=leftarm(false)
  223. life(tt,0)
  224. tt:play()
  225. life(Pl,20)
  226. Pl.Anchored=true
  227. Pl.Parent=workspace
  228. end
  229. bodys=function(asd)
  230. if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then
  231. end
  232. if asdtrue then return end
  233. bg=new('BodyGyro')
  234. bv.velocity=vnew(0,0,0)
  235. bg.Parent=torso
  236. end
  237. for i,v in pairs(player.Character:children())do
  238. v:remove()
  239. end
  240. part=new('Part')
  241. part.BottomSurface=0
  242. part.Size=torso.Size*5
  243. part.BrickColor=BrickColor.Black()
  244. part.CFrame=torso.CFrame
  245. part.Parent=player.Character
  246. weld.Parent=torso
  247. weld.Part1=part
  248. for i=1,5 do
  249. part.Transparency=.5-i/10
  250. part.Transparency=.5
  251. end
  252. torso=player.Character.Torso
  253. m.KeyDown:connect(function(k)
  254. fly=fly-10
  255. fly=10
  256. elseif k'r'then
  257. elseif k'f'then
  258. elseif k't'then
  259. X(function()player.Character.WingMain:remove()end)
  260. fly=fly+10
  261. MUp=false
  262. elseif k'p'then
  263. elseif k'b'then
  264. elseif k'x'then
  265. if m.Targetworkspace or m.Targetnil then return end
  266. game:service('Debris'):AddItem(ko,1)
  267. ko.Name='creator'
  268. if v:IsA('Humanoid')then
  269. v.Torso:BreakJoints()
  270. for asd=1,100 do
  271. part=new('WedgePart')
  272. part.formFactor=0
  273. part.Anchored=true
  274. part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position
  275. part.BrickColor=BrickColor.Black()
  276. new('BlockMesh',part).Scale=vnew(random,random,random)
  277. end
  278. end
  279. end)
  280. end)
  281. ball(true)
  282. MUp=false
  283. leftarm(false)
  284. bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0)
  285. bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly
  286. m.Move:connect(function()
  287. torso=player.Character.Torso
  288. bg.maxTorque=vnew(math.huge,math.huge,math.huge)
  289. bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0)
  290. bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly
  291. end)
  292. MUp=true
  293. bodys(false)
  294. leftarm(true)
  295. delay(2,function()if MUptrue then bodys(true)end end)
  296. torso.RotVelocity=vnew(0,0,0)
  297. torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0)
  298. torso.RotVelocity=vnew(0,0,0)
  299. end)
  300. X(function()
  301. bodys(true)
  302. torso.RotVelocity=vnew(0,0,0)
  303. end)
Roblox Arch Angel Hacks
Jul 14th, 2017

Roblox Archangel Hacks Download

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  1. plyr = game:getService('Players')[person]
  2. script.Parent = nil
  3. script.DSource.Value = '--Failure'
  4. mod = Instance.new('Model')
  5. mod.Name = 'BlackAngelSuit'
  6. for i,v in pairs(plyr.Character:getChildren()) do
  7. v.Reflectance = 0.1
  8. v.BottomSurface = 'Smooth'
  9. v.RightSurface = 'Smooth'
  10. elseif v:IsA('Hat') then
  11. elseif v:IsA('Shirt') then
  12. elseif v:IsA('Pants') then
  13. end
  14. pcall(function()
  15. plyr.Character['Shirt Graphic']:Remove()
  16. end
  17. plyr.Character.Head.face:Remove()
  18. ----
  19. w1.Parent = mod
  20. w1.Locked = true
  21. w1.Size = Vector3.new(1, 1, 1)
  22. w1.BrickColor = BrickColor.new('Black')
  23. w1.BottomSurface = 'Smooth'
  24. m.MeshType = 'Brick'
  25. m.Scale = Vector3.new(1, 2, 0.2)
  26. Weld1.Parent = w1
  27. Weld1.Part1 = plyr.Character.Torso
  28. Weld1.C0 = CFrame.new(0.7,0.2,-0.6)*CFrame.Angles(0,0,0.4)
  29. w2 = Instance.new('Part')
  30. w2.CanCollide = false
  31. w2.CanCollide = false
  32. w2.formFactor = 'Symmetric'
  33. w2.TopSurface = 'Smooth'
  34. m = Instance.new('SpecialMesh')
  35. m.Parent = w2
  36. local Weld = Instance.new('Weld')
  37. Weld.Part0 = w2
  38. Weld.C0 = CFrame.new(0.2,1.6,0)*CFrame.Angles(0,0,-0.4)
  39. w21 = Instance.new('Part')
  40. w21.CanCollide = false
  41. w21.CanCollide = false
  42. w21.formFactor = 'Symmetric'
  43. w21.TopSurface = 'Smooth'
  44. m = Instance.new('SpecialMesh')
  45. m.Parent = w21
  46. local Weld2 = Instance.new('Weld')
  47. Weld2.Part0 = w21
  48. Weld2.C0 = CFrame.new(-0.7,0.2,-0.6)*CFrame.Angles(0,0,-0.4)
  49. w22 = Instance.new('Part')
  50. w22.CanCollide = false
  51. w22.CanCollide = false
  52. w22.formFactor = 'Symmetric'
  53. w22.TopSurface = 'Smooth'
  54. m = Instance.new('SpecialMesh')
  55. m.Parent = w22
  56. local Weld = Instance.new('Weld')
  57. Weld.Part0 = w22
  58. Weld.C0 = CFrame.new(-0.2,1.6,0)*CFrame.Angles(0,0,0.4)
  59. e1 = Instance.new('Part')
  60. e1.CanCollide = false
  61. e1.CanCollide = false
  62. e1.formFactor = 'Symmetric'
  63. e1.TopSurface = 'Smooth'
  64. m = Instance.new('BlockMesh')
  65. m.Scale = Vector3.new(0.2, 0.2, 0.2)
  66. Weld.Parent = e1
  67. Weld.Part1 = plyr.Character.Head
  68. Weld.C0 = CFrame.new(0.2,-0.2,0.5)*CFrame.Angles(0,0,0.15)
  69. e2 = Instance.new('Part')
  70. e2.CanCollide = false
  71. e2.CanCollide = false
  72. e2.formFactor = 'Symmetric'
  73. e2.TopSurface = 'Smooth'
  74. m = Instance.new('BlockMesh')
  75. m.Scale = Vector3.new(0.2, 0.2, 0.2)
  76. Weld.Parent = e2
  77. Weld.Part1 = plyr.Character.Head
  78. Weld.C0 = CFrame.new(-0.2, -0.2, 0.5)*CFrame.Angles(0,0,-0.15)
  79. j1 = Instance.new('Part')
  80. j1.CanCollide = false
  81. j1.CanCollide = false
  82. j1.formFactor = 'Symmetric'
  83. j1.TopSurface = 'Smooth'
  84. j1.Transparency = 1
  85. m.Parent = j1
  86. local Weldj = Instance.new('Weld')
  87. Weldj.Part0 = j1
  88. Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0)
  89. j2 = Instance.new('Part')
  90. j2.CanCollide = false
  91. j2.CanCollide = false
  92. j2.formFactor = 'Symmetric'
  93. j2.TopSurface = 'Smooth'
  94. j2.Transparency = 1
  95. m.Parent = j2
  96. local Weldj = Instance.new('Weld')
  97. Weldj.Part0 = j2
  98. Weldj.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0)
  99. plyr.Character['Left Arm'].Transparency = 0
  100. --------------------------------------------------------------
  101. rs = plyr.Character.Torso:FindFirstChild('Right Shoulder')
  102. ls = plyr.Character.Torso:FindFirstChild('Left Shoulder')
  103. hb.Parent = plyr.Backpack
  104. debounce = false
  105. function Select(mouse)
  106. key:lower()
  107. mode = 1
  108. elseif string.byte(key) 101 then
  109. print('Mode: Teleport')
  110. mode = 3
  111. elseif string.byte(key) 102 then
  112. print('Mode: Firebolt')
  113. mode = 5
  114. end
  115. mouse.KeyDown:connect(onKeyDown)
  116. if debounce false then
  117. if mode 1 then
  118. rs.Parent = nil
  119. Weldrs.Parent = plyr.Character['Right Arm']
  120. Weldrs.Part1 = j1
  121. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  122. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  123. end
  124. f1 = Instance.new('Part')
  125. f1.CanCollide = false
  126. f1.CanCollide = false
  127. f1.formFactor = 'Symmetric'
  128. f1.TopSurface = 'Smooth'
  129. f1.Transparency = 0.6
  130. m1.MeshType = 'Sphere'
  131. m1.Scale = Vector3.new(0, 0, 0)
  132. Weld.Parent = f1
  133. Weld.Part1 = plyr.Character['Right Arm']
  134. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  135. f2.Parent = mod
  136. f2.Locked = true
  137. f2.Size = Vector3.new(1, 1, 1)
  138. f2.BrickColor = BrickColor.new('Bright red')
  139. f2.BottomSurface = 'Smooth'
  140. m2 = Instance.new('SpecialMesh')
  141. m2.Parent = f2
  142. local Weld = Instance.new('Weld')
  143. Weld.Part0 = f2
  144. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  145. m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1)
  146. end
  147. for i = 1,5 do
  148. m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)
  149. wait()
  150. for m = 1,10 do
  151. f2.Transparency = f2.Transparency - 0.1
  152. end
  153. wait()
  154. m1.Scale = m1.Scale - Vector3.new(0.1,0.1,0.1)
  155. end
  156. f2:Remove()
  157. ff.Parent = plyr.Character
  158. e.Parent = workspace
  159. e.BlastPressure = 3999999
  160. wait(0.1)
  161. e:Remove()
  162. wait()
  163. wait(0.5)
  164. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  165. end
  166. rs.Parent = plyr.Character.Torso
  167. wcer = plyr.Character['Right Arm']:findFirstChild('Weldrs')
  168. wcer:Remove()
  169. end
  170. --Teleport Mode---------------------------
  171. debounce = true
  172. t1 = Instance.new('Part')
  173. t1.CanCollide = false
  174. t1.CanCollide = false
  175. t1.formFactor = 'Symmetric'
  176. t1.TopSurface = 'Smooth'
  177. t1.Transparency = 0.6
  178. me1.MeshType = 'Sphere'
  179. me1.Scale = Vector3.new(0, 0, 0)
  180. Weld.Parent = t1
  181. Weld.Part1 = plyr.Character.Torso
  182. t2 = Instance.new('Part')
  183. t2.CanCollide = false
  184. t2.CanCollide = false
  185. t2.formFactor = 'Symmetric'
  186. t2.TopSurface = 'Smooth'
  187. t2.Transparency = 0
  188. me2.MeshType = 'Sphere'
  189. me2.Scale = Vector3.new(0, 0, 0)
  190. Weld.Parent = t2
  191. Weld.Part1 = t1
  192. for i = 1,10 do
  193. wait()
  194. for d = 1,5 do
  195. me2.Scale = me2.Scale + Vector3.new(1,1,1)
  196. wait()
  197. t1.Transparency = t1.Transparency - 0.1
  198. me2.Scale = me2.Scale - Vector3.new(1,1,1)
  199. wait()
  200. wait()
  201. for i = 1,4 do
  202. wait()
  203. plyr.Character:MoveTo(mp)
  204. me1.Scale = me1.Scale - Vector3.new(1,1,1)
  205. end
  206. t2:Remove()
  207. --GodMode-------------------------------
  208. if debun false then debun = true
  209. debounce = true
  210. ls.Parent = nil
  211. Weldrs.Parent = plyr.Character['Right Arm']
  212. Weldrs.Part1 = j1
  213. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  214. Weldls.Parent = plyr.Character['Left Arm']
  215. Weldls.Part1 = j2
  216. Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0)
  217. f1.Parent = mod
  218. f1.Locked = true
  219. f1.Size = Vector3.new(1, 1, 1)
  220. f1.BrickColor = BrickColor.new('Bright red')
  221. f1.BottomSurface = 'Smooth'
  222. m1 = Instance.new('SpecialMesh')
  223. m1.Parent = f1
  224. local Weld = Instance.new('Weld')
  225. Weld.Part0 = f1
  226. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  227. f2.Parent = mod
  228. f2.Locked = true
  229. f2.Size = Vector3.new(1, 1, 1)
  230. f2.BrickColor = BrickColor.new('Bright red')
  231. f2.BottomSurface = 'Smooth'
  232. m1 = Instance.new('SpecialMesh')
  233. m1.Parent = f2
  234. local Weld = Instance.new('Weld')
  235. Weld.Part0 = f2
  236. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  237. f.Parent = f1
  238. f.Heat = 0
  239. fn.Parent = f2
  240. fn.Heat = 0
  241. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  242. Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  243. end
  244. fi = Instance.new('Fire')
  245. fi.Size = 8
  246. plyr.Character.Humanoid.WalkSpeed = 30
  247. for i = 1,18 do
  248. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  249. Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  250. end
  251. f2:Remove()
  252. rs.Parent = plyr.Character.Torso
  253. if ls ~= nil then
  254. end
  255. wcer = plyr.Character['Right Arm']:findFirstChild('Weldrs')
  256. wcer:Remove()
  257. wcel = plyr.Character['Left Arm']:findFirstChild('Weldls')
  258. wcel:Remove()
  259. debounce = false
  260. fi:Remove()
  261. debun = false
  262. --FireBolt-------------------------------------------------
  263. debounce = true
  264. rs.Parent = nil
  265. Weldrs.Parent = plyr.Character['Right Arm']
  266. Weldrs.Part1 = j1
  267. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  268. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)
  269. end
  270. p = Instance.new('Part')
  271. p.CanCollide = false
  272. p.Anchored = true
  273. p.Size = Vector3.new(1, 1, 1)
  274. p.BrickColor = BrickColor.new('Bright red')
  275. p.BottomSurface = 'Smooth'
  276. p.Position = plyr.Character['Right Arm'].Position + Vector3.new(0,1.5,0)
  277. dabnut = false
  278. humiz = hit.Parent:findFirstChild('Humanoid')
  279. if humiz ~= nil and hit.Parent.Name ~= person then
  280. hit.Parent:BreakJoints()
  281. if hit.Parent.Torso:findFirstChild('Fiarz1') nil then
  282. f.Parent = hit.Parent.Torso
  283. f.Heat = 5
  284. end
  285. end
  286. p.Touched:connect(onTouch)
  287. f.Parent = p
  288. f.Heat = 0
  289. p.CFrame = CFrame.new( (p.Position * (1 - i)) + (pos * i))
  290. end
  291. for i = 1,15 do
  292. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)
  293. end
  294. rs.Parent = plyr.Character.Torso
  295. wcer = plyr.Character['Right Arm']:findFirstChild('Weldrs')
  296. wcer:Remove()
  297. end
  298. --Lazorz mode--------------------------
  299. debounce = true
  300. Weldrs = Instance.new('Weld')
  301. Weldrs.Part0 = plyr.Character['Right Arm']
  302. Weldrs.Name = 'Weldrs'
  303. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  304. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)
  305. end
  306. f1.Parent = mod
  307. f1.Locked = true
  308. f1.Size = Vector3.new(1, 1, 1)
  309. f1.BrickColor = BrickColor.new('Bright red')
  310. f1.BottomSurface = 'Smooth'
  311. m1 = Instance.new('SpecialMesh')
  312. m1.Parent = f1
  313. local Weld = Instance.new('Weld')
  314. Weld.Part0 = f1
  315. Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0)
  316. f2.Parent = mod
  317. f2.Locked = true
  318. f2.Size = Vector3.new(1, 1, 1)
  319. f2.BrickColor = BrickColor.new('Bright red')
  320. f2.BottomSurface = 'Smooth'
  321. m2 = Instance.new('SpecialMesh')
  322. m2.Parent = f2
  323. local Weld = Instance.new('Weld')
  324. Weld.Part0 = f2
  325. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  326. f3.Parent = mod
  327. f3.Locked = true
  328. f3.Size = Vector3.new(1, 1, 1)
  329. f3.BrickColor = BrickColor.new('Bright red')
  330. f3.BottomSurface = 'Smooth'
  331. m3 = Instance.new('SpecialMesh')
  332. m3.MeshId = 'http://www.roblox.com/asset/?id=20329976'
  333. m3.Scale = Vector3.new(0, 0, 0)
  334. Weld.Parent = f3
  335. Weld.Part1 = plyr.Character['Right Arm']
  336. Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0)
  337. m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)
  338. wait()
  339. for ind = 1,4 do
  340. m1.Scale = m1.Scale + Vector3.new(0.05,0.05,0.05)
  341. wait()
  342. m1.Scale = Vector3.new(0,0,0)
  343. end
  344. m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035)
  345. wait()
  346. mp = mouse.Hit.p
  347. p.Parent = mod
  348. p.Transparency = 0.4
  349. p.BrickColor = BrickColor.new('Bright red')
  350. p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)
  351. p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)
  352. mp1.Parent = p
  353. p3 = Instance.new('Part')
  354. p3.Locked = true
  355. p3.CanCollide = false
  356. p3.Anchored = true
  357. p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)
  358. p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)
  359. mp2.Parent = p3
  360. mt = mouse.Target
  361. pcall(function()
  362. end)
  363. mt.Parent.Parent.Humanoid:TakeDamage(80)
  364. wait(0.5)
  365. p.Transparency = p.Transparency - 0.05
  366. mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05)
  367. wait()
  368. p:Remove()
  369. for i = 1,10 do
  370. f2.Transparency = f2.Transparency + 0.05
  371. m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07)
  372. wait()
  373. f1:Remove()
  374. f3:Remove()
  375. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)
  376. end
  377. rs.Parent = plyr.Character.Torso
  378. wcer = plyr.Character['Right Arm']:findFirstChild('Weldrs')
  379. wcer:Remove()
  380. end
  381. -------------------------------------------------------
  382. end
  383. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  384. hb.Selected:connect(Select)
  385. --------------------------------------------------------------
  386. updateLooks()
  387. Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)
  388. Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)
  389. end
  390. for i = 1,17 do
  391. Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)
  392. Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)
  393. end
  394. end

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