Aug 1st, 2018
Roblox Exploit Source Code Called IceMeme with some cmds, lua c and limited lua execution with simple ui in c# - rakion99/IceMeme. Unlike normal software development developing a roblox exploit requires the developer to study robloxs internals and how the engine works. Who is the chief executive or managing director of this us company. Sign up it unlocks many cool features. Not roblox hack legit free robux method 1000 robux per day. Roblox how to get free.
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Axon Roblox Hack Game
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- #include 'Bridge.h'
- #include <iostream>
- #include <vector>
- #include <fstream>
- #include <Tlhelp32.h>
- #include <Wininet.h>
- usingnamespace std;
- DWORD ScriptContext;
- DWORD ScriptContextVFTable = x(0x114B4E0);// Roblox ScriptContext Addy
- DWORD grabGlobalStateIndex(DWORD ScriptContext, int idx)
- DWORD* context =reinterpret_cast<DWORD*>(ScriptContext);
- }
- using Bridge::m_rL;// Roblox Lua State
- void PushGlobal(DWORD rL, lua_State* L, constchar* s)
- r_lua_getglobal(rL, s);// Push onto stack global name
- lua_setglobal(L, s);// Pop value from stack and set as new value of global name
- r_lua_pop(rL, 1);// pop value from stack at positon 1
- DWORD WINAPI input(PVOID lvpParameter)// input pipe
- string WholeScript =';
- char buffer[999999];
- hPipe = CreateNamedPipe(TEXT('.pipeAxon'),
- PIPE_ACCESS_DUPLEX | PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
- 1,
- 999999,
- NULL);
- {
- {
- while(ReadFile(hPipe, buffer, sizeof(buffer)-1, &dwRead, NULL)!= FALSE)
- buffer[dwRead]='0';
- try{
- }
- }
- catch(std::exception e){
- }
- }
- printf('Error: %sn', lua_tostring(m_L, -1));
- lua_pcall(m_L, 0, 0, 0);
- WholeScript =';
- DisconnectNamedPipe(hPipe);
- }
- bool CompareData(constchar* Data, constchar* Pattern, constchar* Mask){
- if(*Mask !='?'){
- returnfalse;
- };
- ++Data;
- };
- };
- DWORD ScanForScriptContext(constchar* SCVFT_Offsetted){
- MEMORY_BASIC_INFORMATION BasicMemoryInformation ={};
- GetSystemInfo(&SystemInformation);
- DWORD StartingMemorySearchPosition =(DWORD)SystemInformation.lpMinimumApplicationAddress;
- DWORD MaximumSearchBoundary =(DWORD)SystemInformation.lpMaximumApplicationAddress;
- while(VirtualQuery((void*)StartingMemorySearchPosition, &BasicMemoryInformation, sizeof(BasicMemoryInformation))){
- if((BasicMemoryInformation.Protect& PAGE_READWRITE)&&!(BasicMemoryInformation.Protect& PAGE_GUARD)){
- for(DWORD Key =(DWORD)(BasicMemoryInformation.BaseAddress);((Key -(DWORD)(BasicMemoryInformation.BaseAddress)< BasicMemoryInformation.RegionSize));++Key){
- if(CompareData((constchar*)Key, SCVFT_Offsetted, 'xxxx')){
- };
- };
- StartingMemorySearchPosition += BasicMemoryInformation.RegionSize;
- }while(StartingMemorySearchPosition < MaximumSearchBoundary);
- };
- int getRawMetaTable(lua_State *L){
- Bridge::push(L, m_rL, 1);// Push Roblox lua onto stack
- if(r_lua_getmetatable(m_rL, -1)0){// if metatable on stack = 0 continue
- lua_pushnil(L);// pushes a nil value onto the stack
- }
- Bridge::push(m_rL, L, -1);// Push Vanilla lua onto stack
- return1;
- staticint UserDataGC(lua_State *Thread){// basiclly when lua collects a full user data it calls this to free the userdata's memory (thats taken straight from the lua manual lol)
- void*UD = lua_touserdata(Thread, 1);// if index is userdata return block address if light userdata return pointer else return null
- r_lua_rawgeti(m_rL, LUA_REGISTRYINDEX, (int)UD);// push onto stack -1000 and UD value
- if(r_lua_type(m_rL, -1)<= R_LUA_TNIL){// if type is less then or equal to R_LUA_NIL continue
- lua_rawseti(Thread, LUA_REGISTRYINDEX, (int)UD);
- }
- return0;
- void main()
- ScriptContext = ScanForScriptContext((char*)&ScriptContextVFTable);// Get Scriptcontext
- m_rL = grabGlobalStateIndex(ScriptContext, 41);// Get Roblox's Lua State
- Bridge::VehHandlerpush();// Set VectoredExceptionHandler
- luaL_openlibs(m_L);// open all standard lua libs to the state
- lua_pushcfunction(m_L, UserDataGC);// Push C Function onto the stack
- lua_pushvalue(m_L, -1);
- PushGlobal(m_rL, m_L, 'game');
- PushGlobal(m_rL, m_L, 'workspace');
- PushGlobal(m_rL, m_L, 'Axes');
- PushGlobal(m_rL, m_L, 'CFrame');
- PushGlobal(m_rL, m_L, 'ColorSequence');
- PushGlobal(m_rL, m_L, 'NumberRange');
- PushGlobal(m_rL, m_L, 'NumberSequenceKeypoint');
- PushGlobal(m_rL, m_L, 'Ray');
- PushGlobal(m_rL, m_L, 'Region3');
- PushGlobal(m_rL, m_L, 'TweenInfo');
- PushGlobal(m_rL, m_L, 'UDim2');
- PushGlobal(m_rL, m_L, 'Vector2int16');
- PushGlobal(m_rL, m_L, 'Vector3int16');
- PushGlobal(m_rL, m_L, 'Faces');
- PushGlobal(m_rL, m_L, 'math');
- PushGlobal(m_rL, m_L, 'typeof');
- PushGlobal(m_rL, m_L, 'spawn');
- PushGlobal(m_rL, m_L, 'print');
- PushGlobal(m_rL, m_L, 'ypcall');
- PushGlobal(m_rL, m_L, 'wait');
- PushGlobal(m_rL, m_L, 'Delay');
- PushGlobal(m_rL, m_L, 'LoadLibrary');
- lua_register(m_L, 'getrawmetatable', getRawMetaTable);// set getRawMetatable as the value of getrawmetatable
- lua_newtable(m_L);// creates a new table and pushes it onto the stack
- CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)input, NULL, NULL, NULL);
- MessageBoxA(NULL, 'Africanus is better than younKai fucked me on my house :DnAero is GaynSettings bombed a schooln<Aspect> bditt is less gay than Pudding MugnxGladius is less gay than Kai but still true gay lovenTrapFX is a weeb', 'The Truth', MB_OK);
- BOOL APIENTRY DllMain(HMODULE Module, DWORD Reason, void* Reserved)
- switch(Reason)
- case DLL_PROCESS_ATTACH:
- CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)main, NULL, NULL, NULL);
- case DLL_PROCESS_DETACH:
- default:break;
- }
Jul 10th, 2018
Axon Roblox Hack Codes
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- using System.IO;
- using System.Runtime.InteropServices;
- using System.Windows.Forms;
- namespace AxonSimpleUI
- class NamedPipes
- public static string luapipename = 'Axon';//Axon name of lua pipe
- [DllImport('kernel32.dll', CharSet = CharSet.Auto, SetLastError = true)]
- private static extern bool WaitNamedPipe(string name, int timeout);
- public static bool NamedPipeExist(string pipeName)
- bool result;
- {
- if (!WaitNamedPipe(Path.GetFullPath(string.Format('.pipe{0}', pipeName)), timeout))
- int lastWin32Error = Marshal.GetLastWin32Error();
- {
- return result;
- if (lastWin32Error 2)
- result = false;
- }
- result = true;
- catch (Exception)
- result = false;
- return result;
- public static void LuaPipe(string script)
- if (NamedPipeExist(luapipename))
- new Thread(() =>//lets run this in another thread so if roblox crash the ui/gui don't freeze or something
- try
- using (NamedPipeClientStream namedPipeClientStream = new NamedPipeClientStream('.', luapipename, PipeDirection.Out))
- namedPipeClientStream.Connect();
- using (StreamWriter streamWriter = new StreamWriter(namedPipeClientStream, System.Text.Encoding.Default, 999999))//changed buffer to max 1mb since default buffer is 1kb
- streamWriter.Write(script);
- }
- }
- catch (IOException)
- MessageBox.Show('Error occured connecting to the pipe.', 'Connection Failed!', MessageBoxButtons.OK, MessageBoxIcon.Hand);
- catch (Exception ex)
- MessageBox.Show(ex.Message.ToString());
- }).Start();
- else
- MessageBox.Show('Inject ' + Functions.exploitdllname + ' before Using this!', 'Error', MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
- }
- }
Axon Roblox Hack Exploit
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