Mar 3rd, 2017
This cheat for Roblox PC has been posted at 18 Feb 2014 by hunterkrovac and is called 'Roblox secret chat codes'. The Cheat has been commented 1 times. Also 3 users added this cheat at them cheatbooks. If cheat is usable don't forgot thumbs up hunterkrovac and share this with your freinds. Exploiting or cheating is unfair to all Roblox players and creates a poor experience for everyone. These actions are a violation of the. Roblox Mod Roblox Mod APK v2.459.415955 Features: speed hack slow down or speed up game and the king mods mod menu version 2.459. FREE ITEM OFFER (10/20 - 10/27) – Exclusively for Google Play users, grab a free Jack-O-Lantern mask ($5.99 value) for your avatar today!
Roblox Bypass Chat Script
Roblox Chat Hack Script
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Roblox Chat Hack Pastebin
- local ContextActionService = game:GetService('ContextActionService')
- local MAX_MESSAGES =10
- local player = game.Players.LocalPlayer
- local chatMessageEvent = game.ReplicatedStorage.ChatMessage
- -- Variables for GUI elements
- local chatFrame = chatScreen.ChatFrame
- local messageFrame = chatFrame.MessageFrame
- -- Make a copy of the message that will be used later
- local messageTemplate = messageFrame.Message:Clone()
- localfunction addPrvtMessage(sender, message)
- -- Check if the number of messages has hit the maximum
- -- If so remove the oldest message from the table
- end
- -- Shift all of the messages up one slot
- local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
- end
- -- Create new message GUI elements and add to the message table
- newMessage.NameLabel.Text ='System'
- newMessage.Parent = messageFrame
- newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
- end
- localfunction addMessage(sender, message)
- -- Check if the number of messages has hit the maximum
- -- If so remove the oldest message from the table
- end
- -- Shift all of the messages up one slot
- local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
- end
- -- Create new message GUI elements and add to the message table
- newMessage.NameLabel.Text = sender.Name ..': '
- newMessage.NameLabel.Text ='[Creator]Grim: '
- local ownertag = game.ReplicatedStorage.ChatFX.OwnerChat:Clone()
- ownertag.Disabled =false
- local ownertag2 = game.ReplicatedStorage.ChatFX.OwnerChat:Clone()
- ownertag2.Disabled =false
- elseif sender:GetRankInGroup(3014334)>=252and sender:GetRankInGroup(3014334)<254then
- newMessage.NameLabel.Text ='[Admin]'..sender.Name ..': '
- local ownertag = game.ReplicatedStorage.ChatFX.AdminChat:Clone()
- ownertag.Disabled =false
- local ownertag2 = game.ReplicatedStorage.ChatFX.AdminChat:Clone()
- ownertag2.Disabled =false
- newMessage.Content.Text = message
- newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
- end
- localfunction addSystemMessage(message)
- -- Check if the number of messages has hit the maximum
- -- If so remove the oldest message from the table
- end
- -- Shift all of the messages up one slot
- local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
- end
- -- Create new message GUI elements and add to the message table
- newMessage.NameLabel.Text ='[System]'
- newMessage.Parent = messageFrame
- newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
- end
- localfunction getCommands()
- addSystemMessage('/Broadcast string [Message]')
- addSystemMessage('/Tempban string [Player]')
- addSystemMessage('/Kick string [Player]')
- addSystemMessage('/Broadcast string [PlayerFrom/To] string [PlayerTo] (Optional PlayerTo)')
- addSystemMessage('/Freeze string [Player]')
- else
- addSystemMessage('There Are Currently No Commands Available At This Point In Time')
- end
- -- Function when the input TextBox looses focus
- localfunction onFocusLost(enterPressed, inputObject)
- -- Check if TextBox lost focus because the user pressed 'Enter'
- -- Add the message to the GUI (no need to filter messages from the local player)
- ifstring.sub(string.lower(chatInput.Text),1,5)'/msg 'then
- game.ReplicatedStorage.ServerBroadcast:FireServer(player.Name,string.sub(chatInput.Text,5))
- addSystemMessage('You Do Not Have Sufficient Permissions To Fire A Server Broadcast')
- addSystemMessage('If You Believe This Is A Mistake, Please Contact An Admin')
- elseifstring.sub(string.lower(chatInput.Text),1,6)'/cmds 'then
- else
- -- Send message to the server to get filtered and sent to other players
- end
- chatInput.Text ='Enter text here'
- end
- -- Function when the player presses the slash key
- localfunction onSlashPressed(actionName, inputState, inputObject)
- -- If key up then capture focus in the TextBox so the user can start typing
- end
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat,false)
- -- Bind functions
- chatMessageEvent.OnClientEvent:connect(addMessage)
- game.ReplicatedStorage.ServerBroadcast.OnClientEvent:connect(addPrvtMessage())
- ContextActionService:BindAction('Chatting', onSlashPressed,false, Enum.KeyCode.Slash)