Feb 21st, 2020
Never
Endurance is one of the 5 stats that the player can earn in Power Simulator. It is the hardest and the most time-consuming to train, having a 1.3-1.5 seconds cooldown time (the longest in the game) and the Endurance training places requiring extremely high endurance and with low multiplier compared to the previous training place, which may take weeks or even months to reach another endurance.
Roblox Anime Fighting Simulator Codes
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- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new('ScreenGui')
- local open = Instance.new('TextButton')
- local Pretty1 = Instance.new('Frame')
- local close = Instance.new('TextButton')
- local Guiname = Instance.new('TextLabel')
- local Durability = Instance.new('TextButton')
- local Agility = Instance.new('TextButton')
- local Sword = Instance.new('TextButton')
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.fromRGB(201, 37, 255)
- OpenFrame.Position = UDim2.new(0, 0, 0.42140469, 0)
- open.Parent = OpenFrame
- open.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- open.Position = UDim2.new(0.0777777806, 0, 0.024390243, 0)
- open.Font = Enum.Font.Cartoon
- open.TextColor3 = Color3.fromRGB(0, 0, 0)
- open.TextSize = 14.000
- open.MouseButton1Down:connect(function()
- OpenFrame.Visible = false
- Main.Name = 'Main'
- Main.Active = true
- Main.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
- Main.Position = UDim2.new(0.355699271, 0, 0.346153885, 0)
- Main.Draggable = true
- Pretty1.Parent = Main
- Pretty1.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Pretty1.Size = UDim2.new(0, 381, 0, 33)
- Pretty2.Name = 'Pretty2'
- Pretty2.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Pretty2.Position = UDim2.new(0, 0, 0.835820913, 0)
- close.Parent = Main
- close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- close.BorderSizePixel = 0
- close.Size = UDim2.new(0, 52, 0, 33)
- close.Text = 'X'
- close.TextScaled = true
- close.TextWrapped = true
- OpenFrame.Visible = true
- end)
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0, 0, 0.835820913, 0)
- Credits.Font = Enum.Font.Cartoon
- Credits.Text = 'Gui made by KdammaH ;) Scripts inspired and created by RDM Script'
- Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
- Credits.TextSize = 17.000
- Guiname.Parent = Main
- Guiname.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Guiname.Position = UDim2.new(0.236220479, 0, 0, 0)
- Guiname.Font = Enum.Font.Cartoon
- Guiname.Text = 'Anime Fighting Simulator Autofarm'
- Guiname.TextColor3 = Color3.fromRGB(255, 255, 255)
- Guiname.TextSize = 14.000
- Strength.Parent = Main
- Strength.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Strength.Position = UDim2.new(0.0314960629, 0, 0.22388044, 0)
- Strength.Font = Enum.Font.SourceSans
- Strength.TextColor3 = Color3.fromRGB(0, 0, 0)
- Strength.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Strength'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Durability.Parent = Main
- Durability.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Durability.Position = UDim2.new(0.577427804, 0, 0.22388044, 0)
- Durability.Font = Enum.Font.SourceSans
- Durability.TextColor3 = Color3.fromRGB(0, 0, 0)
- Durability.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Durability'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Chakra.Parent = Main
- Chakra.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Chakra.Position = UDim2.new(0.031496048, 0, 0.422885478, 0)
- Chakra.Font = Enum.Font.SourceSans
- Chakra.TextColor3 = Color3.fromRGB(0, 0, 0)
- Chakra.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Chakra'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Agility.Parent = Main
- Agility.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Agility.Position = UDim2.new(0.031496048, 0, 0.631840646, 0)
- Agility.Font = Enum.Font.SourceSans
- Agility.TextColor3 = Color3.fromRGB(0, 0, 0)
- Agility.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Agility'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Speed.Parent = Main
- Speed.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Speed.Position = UDim2.new(0.577427804, 0, 0.631840646, 0)
- Speed.Font = Enum.Font.SourceSans
- Speed.TextColor3 = Color3.fromRGB(0, 0, 0)
- Speed.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Speed'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Sword.Name = 'Sword'
- Sword.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Sword.Position = UDim2.new(0.577427804, 0, 0.427860558, 0)
- Sword.Font = Enum.Font.SourceSans
- Sword.TextColor3 = Color3.fromRGB(0, 0, 0)
- Sword.TextWrapped = true
- _G.LULU = true--change to true or false
- wait(0.1)
- local A_2 = 'Sword'-- pick up your item for autofarm
- game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
- end)
- Chikara.Parent = Main
- Chikara.BackgroundColor3 = Color3.fromRGB(124, 10, 255)
- Chikara.Font = Enum.Font.SourceSans
- Chikara.TextColor3 = Color3.fromRGB(0, 0, 0)
- Chikara.TextWrapped = true
- _G.on = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.MouseIgnore.ChikaraCrate.ClickBox.CFrame
- end
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