All Endurance Places Anime Fighting Simulator Roblox

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All Endurance Places Anime Fighting Simulator Roblox

Feb 21st, 2020
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Endurance is one of the 5 stats that the player can earn in Power Simulator. It is the hardest and the most time-consuming to train, having a 1.3-1.5 seconds cooldown time (the longest in the game) and the Endurance training places requiring extremely high endurance and with low multiplier compared to the previous training place, which may take weeks or even months to reach another endurance.

Roblox Anime Fighting Simulator Codes

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  1. -- Version: 3.2
  2. -- Instances:
  3. local ScreenGui = Instance.new('ScreenGui')
  4. local open = Instance.new('TextButton')
  5. local Pretty1 = Instance.new('Frame')
  6. local close = Instance.new('TextButton')
  7. local Guiname = Instance.new('TextLabel')
  8. local Durability = Instance.new('TextButton')
  9. local Agility = Instance.new('TextButton')
  10. local Sword = Instance.new('TextButton')
  11. OpenFrame.Parent = ScreenGui
  12. OpenFrame.BackgroundColor3 = Color3.fromRGB(201, 37, 255)
  13. OpenFrame.Position = UDim2.new(0, 0, 0.42140469, 0)
  14. open.Parent = OpenFrame
  15. open.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  16. open.Position = UDim2.new(0.0777777806, 0, 0.024390243, 0)
  17. open.Font = Enum.Font.Cartoon
  18. open.TextColor3 = Color3.fromRGB(0, 0, 0)
  19. open.TextSize = 14.000
  20. open.MouseButton1Down:connect(function()
  21. OpenFrame.Visible = false
  22. Main.Name = 'Main'
  23. Main.Active = true
  24. Main.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
  25. Main.Position = UDim2.new(0.355699271, 0, 0.346153885, 0)
  26. Main.Draggable = true
  27. Pretty1.Parent = Main
  28. Pretty1.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  29. Pretty1.Size = UDim2.new(0, 381, 0, 33)
  30. Pretty2.Name = 'Pretty2'
  31. Pretty2.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  32. Pretty2.Position = UDim2.new(0, 0, 0.835820913, 0)
  33. close.Parent = Main
  34. close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  35. close.BorderSizePixel = 0
  36. close.Size = UDim2.new(0, 52, 0, 33)
  37. close.Text = 'X'
  38. close.TextScaled = true
  39. close.TextWrapped = true
  40. OpenFrame.Visible = true
  41. end)
  42. Credits.Parent = Main
  43. Credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  44. Credits.BorderSizePixel = 0
  45. Credits.Position = UDim2.new(0, 0, 0.835820913, 0)
  46. Credits.Font = Enum.Font.Cartoon
  47. Credits.Text = 'Gui made by KdammaH ;) Scripts inspired and created by RDM Script'
  48. Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
  49. Credits.TextSize = 17.000
  50. Guiname.Parent = Main
  51. Guiname.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  52. Guiname.Position = UDim2.new(0.236220479, 0, 0, 0)
  53. Guiname.Font = Enum.Font.Cartoon
  54. Guiname.Text = 'Anime Fighting Simulator Autofarm'
  55. Guiname.TextColor3 = Color3.fromRGB(255, 255, 255)
  56. Guiname.TextSize = 14.000
  57. Strength.Parent = Main
  58. Strength.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  59. Strength.Position = UDim2.new(0.0314960629, 0, 0.22388044, 0)
  60. Strength.Font = Enum.Font.SourceSans
  61. Strength.TextColor3 = Color3.fromRGB(0, 0, 0)
  62. Strength.TextWrapped = true
  63. _G.LULU = true--change to true or false
  64. wait(0.1)
  65. local A_2 = 'Strength'-- pick up your item for autofarm
  66. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  67. end)
  68. Durability.Parent = Main
  69. Durability.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  70. Durability.Position = UDim2.new(0.577427804, 0, 0.22388044, 0)
  71. Durability.Font = Enum.Font.SourceSans
  72. Durability.TextColor3 = Color3.fromRGB(0, 0, 0)
  73. Durability.TextWrapped = true
  74. _G.LULU = true--change to true or false
  75. wait(0.1)
  76. local A_2 = 'Durability'-- pick up your item for autofarm
  77. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  78. end)
  79. Chakra.Parent = Main
  80. Chakra.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  81. Chakra.Position = UDim2.new(0.031496048, 0, 0.422885478, 0)
  82. Chakra.Font = Enum.Font.SourceSans
  83. Chakra.TextColor3 = Color3.fromRGB(0, 0, 0)
  84. Chakra.TextWrapped = true
  85. _G.LULU = true--change to true or false
  86. wait(0.1)
  87. local A_2 = 'Chakra'-- pick up your item for autofarm
  88. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  89. end)
  90. Agility.Parent = Main
  91. Agility.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  92. Agility.Position = UDim2.new(0.031496048, 0, 0.631840646, 0)
  93. Agility.Font = Enum.Font.SourceSans
  94. Agility.TextColor3 = Color3.fromRGB(0, 0, 0)
  95. Agility.TextWrapped = true
  96. _G.LULU = true--change to true or false
  97. wait(0.1)
  98. local A_2 = 'Agility'-- pick up your item for autofarm
  99. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  100. end)
  101. Speed.Parent = Main
  102. Speed.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  103. Speed.Position = UDim2.new(0.577427804, 0, 0.631840646, 0)
  104. Speed.Font = Enum.Font.SourceSans
  105. Speed.TextColor3 = Color3.fromRGB(0, 0, 0)
  106. Speed.TextWrapped = true
  107. _G.LULU = true--change to true or false
  108. wait(0.1)
  109. local A_2 = 'Speed'-- pick up your item for autofarm
  110. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  111. end)
  112. Sword.Name = 'Sword'
  113. Sword.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
  114. Sword.Position = UDim2.new(0.577427804, 0, 0.427860558, 0)
  115. Sword.Font = Enum.Font.SourceSans
  116. Sword.TextColor3 = Color3.fromRGB(0, 0, 0)
  117. Sword.TextWrapped = true
  118. _G.LULU = true--change to true or false
  119. wait(0.1)
  120. local A_2 = 'Sword'-- pick up your item for autofarm
  121. game:GetService('ReplicatedStorage').Events.StatFunction:InvokeServer(A_1, A_2)
  122. end)
  123. Chikara.Parent = Main
  124. Chikara.BackgroundColor3 = Color3.fromRGB(124, 10, 255)
  125. Chikara.Font = Enum.Font.SourceSans
  126. Chikara.TextColor3 = Color3.fromRGB(0, 0, 0)
  127. Chikara.TextWrapped = true
  128. _G.on = true
  129. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.MouseIgnore.ChikaraCrate.ClickBox.CFrame
  130. end
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All Endurance Places Anime Fighting Simulator Roblox Codes

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